Sunday, December 5, 2010

FINAL PROJECT VIDEO

This is my video for the final project. My concept is pretty simple I am basically giving you a closer look at who I am and what drives me in life. I tell u who I aspire to be and what I want to gain as a designer. Hope u

Link on YouTube

Wednesday December 1st, 2010

Today in class was our last as far as lecturing is concerned. It was a lot shorter than all the rest and was focused on our education endeavors and what is expected of us as college students. Jimmy made it clear that we are all talented individuals who can go very far in life but we must stay focused and at every opportunity make it a point to go above and beyond what is expected of us. He asked us all what art classes we were taking next quarter and gave us a heads up on what to expect in our upcoming classes and  what we should try and get out of the courses being offered as design students at Cal State LA. Overall, in this class we all grew in certain areas and gained lots of in site to what we should strive to do and who we should aim to become as designers. We learned how to come up with concepts and how to clearly map our ideas. We now understand the meaning and purpose of creative briefs and can take all the skills we developed in this class and use them to our advantage. I have enjoyed this class and look forward to taking more classes with Jimmy.

Sunday, November 28, 2010

Wednesday November 24th 2010

Today in class we went over the homework which took up majority of the class time. Most of us came up with pretty interesting ideas to promote the Graphic Design/ Visual Communication design option. Eric came up with the idea of displaying student work during the first week of school at a table in the main walk way. We thought his idea was good because the main walkway gets a lot of traffic the first week of school so we would be able to reach a lot of students. But we had to come up with a way to make the students interested. I had a similar idea with promoting on the main walkway but I really wanted to touch on the career options a graphic designer would have post graduation. From my experience it seems that a lot of people are scared to choose an Art Major because they don't think there is a lot of opportunity to make  money or find work. I think if we make it a point to show all the things a designer can do and work it would encourage more people to become interested. Overall, I feel there were a lot of creative ideas but many of them already exists but are not successful. After going over the homework we did the teacher surveys and ended class.

Monday November 22nd, 2010

Today in class we partnered up and were told by Jimmy to find a few objects we had and create an interesting story out of the ideas we chose. My partner and I came up with a story rather quickly but didn't really put much though into our story we just came up with something fast and realistic. We never really considered making our story more interesting and when going back and thinking of another story we couldn't come up with anything better. It was easy to create a b.s story but it was very challenging trying to make it interesting. Or objects we made a story out of was a Starbucks double shot espresso, a girlie art supplies case, sunglasses, and cold medicine. Our story wasn't well thought out but after hearing what the rest of the class came up with it was obvious that we all had a hard time creating interesting stories. There were a couple of interesting stories but overall Jimmy was not impressed. After this exercise Jimmy assigned us a pretty challenging homework assignment. He instructed us to go home and come up with three really good ways to get potential graphic design students at Cal State LA and students not interested in design to choose Graphic Design/ Visual Communication for their majors. He wanted us to come up with realistic ideas and think hard about how we would approach this homework. At the end of class he gave us time to begin coming up with some ideas.



Sunday, November 21, 2010

November 17th, 2010

Today in class we watched a movie. We had a choice to either watch a movie on dreams, origami, or the Mayan civilization. We voted and ended up watching the movie on dreams entitled, "What Are Dreams", by Nova. This documentary showed us scientifically what dreams are and also gave distinctions between two particular dream states, rem dreams and non rem dreams. Rem dreams are when you are in a very deep sleep, the dreams seem a little more complex, and unreal oppose to non rem dreams that can occur during light sleep which are usually affected and re plays of what you experienced that day. When awaken out of a rem sleep one is more likely to feel negative feelings and respond angrily oppose to being woken up out of a rem sleep. There have been many studies with both animals and people to further increase our knowledge of what dreams are, why we have them, and how they relate to conditions such as depression. I found the film very interesting and informing. However, I wish they would have discussed the meaning of dreams and went over the spiritual aspects of dreams.

Stage 7: Production

There are many steps once you enter into the production phase of design. It is important to meet your marker/ deadlines by successfully interacting with the production team, and working well with your design team. You must communicate your ideas so that they are able to replicate them. You also must be open to feedback and listen to criticism because it is an opportunity to improve. Once you are sure about your ideas for your project and are ready to attempt creation it is important to create prototypes. There is a throwaway prototype and a evolutionary prototype. Prototypes should be full scale. When creating your prototypes one should play around with materials, color and textures. When making decisions about your design, consider constraints, materials budget, and aesthetics. More often than not your design will be dictated by a budget.

Stage 6: Communication

In this chapter we reviewed the communication stage. There are three important stages during communication. The first is the encoding phase, which means that the message is created using professional related conventions of language and image use. The second stage is the message itself. Last, there is decoding which is when the audience makes sense of the message and then places it in a context that is relevant to them. One of the most important things in design is making sure the audience gets your message. If no one gets it then it will be an unsuccessful design. The audience consists of the client, corporations, manufacturing, and associates. Communication is after all what design is all about so a designer must master this technique.